Metasens
  • EXECUTIVE SUMMARY
  • Problem
  • VISION AND MISSION STATEMENT
    • LIMITEDLY ISSUED CHARACTERS, LANDS, AND TOKENS
    • Cyber-Physical System
  • METASENS WORLDVIEW
    • Hyperspace Consciousness Synchronization Technology
    • METASENS Project
    • Holosens Holographic Consciousness Space
    • Universe
    • Planet
    • Colonial Avatars
    • The Primordial Spirit and Consciousness of Colonial Avatar
    • Game
    • Open World
    • Relationship between METASENS and HOLOSENS
  • Our Team
    • Group and Determination
    • Management Team
    • Platform Development Team
    • Game Team
  • METASENS Economics
    • How do you fulfill the vision of "Play to Earn?"
    • The Definition of Characters in METASENS Ecosystem
    • Revenue Source
  • METASENS Token
    • METASENS Token (MSU)
    • UCG
    • Leaderboard & Rewards
    • The in-game Leaderboard:
  • Monetization Model
  • ROADMAP
  • METASENS GAME
    • METASNAKE
    • METASNAKE Whitepaper
    • PETA Rush
  • HOLOSENS GAME
  • FAQ
    • What has METASENS prepared for the project?
    • In regards to sustainability, what is the strategy?
    • What is the key mission of METASENS
    • What is the long-term Goal?
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Monetization Model

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Last updated 3 years ago

As our game features “play-to-earn”, players constantly dedicate themselves to the games, which can have an impact on the economic system. Only when players can exploit the game will they pay for NFTs; the game suppliers can then charge for the deals. However, the large-scale circulation of the MSUs (For Gameworld Only) impacts the economic system of the spontaneous gaming industry causing inflation. Players strive for earning items or tokens, while their rewards turn out to be worthless overnight. Surely, it will stir players’ backlash, which then leaves a negative impact on one's games. Therefore, we have to balance revenues and the in-game economy through a delicate economic structure to achieve long-term moderate incomes and maximize the benefit for attendees.

Economic model -Player’s Token Loop Refinement